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Ruins (engl.)

Ruins (engl.) 
Bild 2 Bild 3    
Game titleRuins (engl.)
Item numberAPL041
AuthorJohn D. Clair
IllustratorJake Morrison
Number of Players2 3 4 5
Agefrom 13 Years
Durationapprox. 40 minutes
Genre:Fantasy Timeless
Game category: Card Games Family games
Game mecanic:Carddriven Deck Building Engine Building Explore
Recommended for:Adult Teenager
Product type:
Weight510 g
Manufacturer AllplayAllplay (2025)
Contact data
Instructions inEN
Game Material1 Scoreboard 1 Scoring Tile (for 3-4 Players) 1 Round Marker 5 Player Aids 5 Score Markers 15 Torch Tokens (3 per player) 10 Claim Cards (2 per player) 60 Card Sleeves 50 Ruin Cards (5 each of ranks 1-10) 39 Discovery Cards (13 Top, 13 Middle, 13 Bottom) 4 Market Tokens
Customer RatingThere are currently no product reviews.
Important notes Warning! Not suitable for children under 36 months. Risk of suffocation due to small parts.
Article StateNew and original packaging

Description

Ruins is a groundbreaking card game where players craft powerful cards using transparent upgrades while competing to shed their hand first. Designed by John D. Clair (Mystic Vale, Ready Set Bet), this innovative game lets you explore ancient ruins, uncover treasures, and construct the perfect card combinations. With stunning art and dynamic gameplay, Ruins offers endless strategic depth and replayability. Will you outsmart your opponents and craft the ultimate combo, or will your strategy crumble like the ruins?

Key Features:
REVOLUTIONARY CARD CRAFTING: Upgrade your cards with stackable, transparent overlays to create wild and powerful combinations. Build a card that could equal four 11s or craft other game-changing effects!
DYNAMIC STRATEGY & ADAPTATION: Each turn brings unique challenges as the deck evolves. Adapt your tactics, claim the best cards, and upgrade wisely to stay ahead of your competition.
STUNNING ART STYLE: Explore whimsical ancient ruins brought to life with Jake Morrison's beautiful isometric artwork that seamlessly integrates upgrades into your evolving cards.
A RACE TO PLAY YOUR LAST CARD: Use upgrades, strategy, and clever play to shed all your cards first! But beware—powerful ruins left unclaimed can end up in your opponents' hands.


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