Labyrinth: The Awakening expands on the original Labyrinth: The War on Terror with new rules and cards covering the subsequent five years of history. This ...
Labyrinth: The Awakening expands on the original Labyrinth: The War on Terror with new rules and cards covering the subsequent five years of history. This ...
India’s railroad history began in 1837 with the Red Hill Railway, which used the country’s first steam-powered locomotive to transport stone for road ...
In 1846, players take on the role of tycoons competing to build the most profitable railroad empire in the Midwestern United States. By investing in and ...
33 years after the Congress of Vienna, Europe remains bound by the reactionary order imposed by Austrian Prince Metternich. Absolute monarchy prevails ...
1848: Australia is a semi-historical railroad game inspired by Francis Tresham's 1829. It incorporates historical elements wherever possible, while ...
1862: Railway Mania in the Eastern Counties is an '18xx' railroad game inspired by Francis Tresham’s classic 1829, featuring familiar mechanics ...
Originally published in 1992 by Ted S. Raicer in Command Magazine, 1918: Storm in the West covers the final nine months of World War I on the Western ...
1960: Making of the President is a critically acclaimed two-player strategy game that simulates the U.S. presidential election of 1960. Drawing inspiration ...
This installment in Volko Ruhnke's COIN Series immerses 1 to 4 players in the contemporary Afghan conflict, developed through a unique collaboration ...
A Time for Trumpets (ATFT) is a battalion-level wargame focused on the Battle of the Bulge. It incorporates key design elements from two notable games on ...
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